A man once said, "Stick to a task 'til it sticks to you, for beginners are many, but finishers few."When I first began playing on my sister's iPhone, Candy Crush Saga was not a task; that would imply that there was work involved. When I found out that Candy Crush was available on Facebook, I eagerly stepped up to the plate. There were already 400 levels out and I had a lot of catching up to do.
I immersed myself into the colorful, delicious world of candy-smashing. I bonded with random Facebook "friends" over sending unlocking requests. Have 2.5 hours passed since my last log-in? Time to get back on and use those five precious lives! When I got stuck at difficult levels, I told myself that I was increasing my perseverance and determination by not giving up. I just would not admit the sad truth.
I I advanced rapidly through the ranks; I was unstoppable! A month or two ago, I caught up with the game. Now I was waiting for the developers to release more levels. I was the conquerer! Or at least, that's what my reaction would've been a year ago.
Candy Crush Saga is not a task.
Candy Crush Saga is a burden.
I'm tired of this sick obligation to continue. I often wonder, What level are they going to stop the game on? I hope they shut the whole thing down. I hope a virus runs through the developers' computers, destroying any traces of this stupid game's programming. Did you know that there are Candy Crush Saga addiction support groups? Why was this game created? When I think about it, I'm playing a game designed for little children with one-track minds and almost no critical thinking skills. Great. I'm a little child.
This game needs to die.
Damn, I'm out of lives.
DUUUUDE I was just working on a post about how I gave up Candy Crush! you're so right about it becoming a task and soon a burden! AMEN sister! Amen.
ReplyDeleteI can understand the feeling of an obligation to continue Candy Crush. I'm terrible at the game, but I always find myself playing it when I don't want to. I don't know what it is about the game that draws me in but I want the game to die a horrible death. A terrible, horrible death.
ReplyDeleteI played Candy Crush for a short time, until I got stuck on some level. Then I just deleted the app from my phone because once I started playing it was so hard to stop. Candy Crush is a time sucker!
ReplyDeleteSeriously you understand me so much! This game is so annoying BUT I JUST CANT STOP. When I can't beat a level I can't just quit, because that's accepting defeat. No. It's a mindless game, yet frustrating too. Sad part is, I just passed level 400 and I have dedicated so much of my time to it. I'm telling you, its the bright colors, the constant encouragement of "sweet!" and that blissful feeling of watching your extra moves get turned into points as the candies cascade down and connect with each other. Ugh.
ReplyDeleteAlthough I've never played candy crush, how you described it brings me back to times when I played Maplestory. There was this one quest, a map jumping quest sort of like the impossible game, and like candy crush it was a time sucker. Like Moncia I always got stuck on one portion, so like she I just stopped haha.
ReplyDeleteMY GOODNESS. My mother had Beaten candy crush, or at least the mobile version. That's beaten with a capital B. That was about a few months ago. My mind is still reeling from the aftershocks. Do you even know how many levels are in that thing? Of course you do, but it's the principle of the thing.
ReplyDeleteI've read some articles about how Candy Crush has all these perfectly-tuned little psychological tricks to get you to keep playing. It's all pretty scary, really.
http://business.time.com/2013/11/15/candy-crush-saga-the-science-behind-our-addiction/